demo - a brief interactive teaser for a potential Silent Hill reboot, starring that guy from The Walking Dead who Kojima later made walk around the apocalypse strapped to a sassy baby in a jar, because of course he did - installed have been known to sell for a small fortune, which speaks volumes to how much people want to see some of these defunct franchises brought back to life. Welcome to the worst episode of Sesame Street ever. Why? I'll tell you with just two letters: P and T. I'd usually lean towards the latter (let's not fan the console war flames, eh?), but the former ended up winning me over. Think of the exclusives'Exclusives' and 'first-party titles' are effectively interchangeable in this instance, and I'll openly admit that I flip-flopped between the two terms here. At that kind of costing - potentially around the same price MS paid for Bethesda - would a Konami acquisition really offer anything like the value of Bethesda's catalogue? Yes, and then some. I'm no analyst or economist, nor could I be bothered to waste one's time with my hypotheticals, but I did a little internet research and it's 2021, so I obviously know more about this from a quick Google search than those so-called 'experts' do from their years of training and experience anyway. People just need to think a little smaller, and think with their brains rather than their #12-will-shock-you-doctors-hate-hims.Ĭurrent share counts/prices and rough costings at the time of writing are pretty broad but suggest a loose valuation on Konami to sit somewhere around $6-9 billion, most likely somewhere in the middle. Will Microsoft buy Nintendo? Is Microsoft buying Apple? Will Microsoft acquire Netflix? Is Microsoft going to buy the moon and terraform it to look like the Xbox logo? No to all of the above, obviously. In the wake of the announcement, folks were throwing around articles based on the most ludicrous ideas. You're right, Anchorman meme, that did escalate quickly! Now we know that Microsoft isn't afraid to throw around billions of dollars for the right acquisition, all bets are off. Most of its pick-ups were fairly low-key studios - teams with very particular skill sets that would clearly sit well in the Xbox family - but then MS stunned everyone by announcing that it would be acquiring Bethesda. Why would Microsoft buy Konami?Microsoft has been pretty aggressive with acquisitions of late, and has made it clear that it's still in the market for new talent. And if Konami won't do anything with its legion of fan-favourite franchises, perhaps somebody with a Shagohod-load of cash to throw around should take the reins and make a lot of people very happy while making a good chunk of their investment back. Pixel Puzzle Collection was brilliant, yes, but it can't be the epitaph for the likes of TwinBee, Gradius, and Goemon. There are so many amazing games and series, old and new, just laying dormant in the Konami Vault, so much money just being left on the table. I'd play the dodgy 8-bit home computer versions of things like Gryzor (Contra) - I'm not sure how, look at the bloody state of it - when I couldn't get out to an arcade to be wowed by the real thing, and have fond memories of taking the meagre pay packet from my weekend job to an amazing indie game store upstairs in the same mall and exchanging it for classics like Suikoden and Vandal Hearts. It's "Puppet Show and Spinal Tap" all over again, and it makes me so sad.Īs an Old Person™, the Konami classics were a huge part of both my childhood and my formative gaming years. The proof is right there in the firm's own recent financial reports, where 'video games' are the very last two words in the description of its Digital Entertainment division, getting lower billing than card and mobile games. Still, it's been clear for a few years now that Konami was shifting its focus away from video games and towards other sectors. Even back in the days of the original Xbox - the massive and unsightly gametraption from the US of America which enjoyed minimal support from Japanese studios - Konami managed to release at least that many games every year, right up until the launch of the 360. Just two games: Skelattack and an updated version of an old Yu-Gi-Oh! game were Konami's only published Xbox titles in 2020. Fancy hazarding a guess at how many Xbox games Konami put out last year? Be quick then, because I'm about to tell you.
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